RETROFUTURISM 13 · JULY 1990
The Macintosh Computer: Archetypal Capitalist Machine?
by William Bowles, October 1987
The Macintosh computer represents a fundamentally new
approach to the way
machines interact with people. The philo-sophy inherent in
the Macintosh
is, for the vast bulk of working people, an augur of the
direction that
contemporary capitalism would like see production relations
take. At the
same time the Macintosh also expresses many of the
contradictions of
capitalist relations, and so for this and other reasons the
philosophy
inherent in the Macintosh makes it an ideal example for
study if we want
to understand how science and technology are being used to
wrest more and
more surplus value from labor, while at the same time
reducing the amount
of control workers have over their own lives.
But what makes the Macintosh so different from other kinds
of personal
computer? Aside from the raw power of its main processor
(equivalent to a
room-sized machine of say 15 years ago), the operating
system represents a
radical departure from the essentially "science"
based systems of such
machines as the Apple II or large mainframes. By this I mean
that in order
to interact with earlier forms of the computer, some
considerable
knowledge of the computer itself is necessary in the form of
a computer
"language" that the user must first master before
being able to make use
of the machine's computing power.
In this sense virtually all computers prior to such machines
as the
Macintosh represent the formative stages of the development
of computer
technology as it is expressed under capitalism.
The Rise of the Machine
There are many useful analogies available to us from the
first era of
machine development during the Industrial Revolution which
can help give
us a better understanding of what the Macintosh represents.
During that
period the development of industrial tools followed a
somewhat similar
path insofar as the kinds of techniques embedded in the
machines were
discrete reflections of specific human skills. In other
words, the first
machines were not "general tools" in the sense,
for example, that the
modern numerically-controlled machine tool is.
What do we mean by a "general tool"? The process
of transferring "skills"
from human to machine is essentially done in stages. The
first stage
involves a craftsperson building a prototype machine which
consists of the
craftperson's brain/hand skill being broken down into its
component parts
and each process being assigned to a specific element of the
machine. A
good example of this process would be the metal turning
lathe. The lathe
itself consists of several elements. The first is motive
power (this
emulates muscle power), the second is measurement (which
embodies
generational experience of the physical environment), the
third is the
process of transforming the raw material into a useful
product (this
represents the actual tool-using capability of the
craftsperson).
In the development of the lathe the process of synthesizing
these elements
may take place as follows: Power in the form of rotational
motion must
first be transferred to the chuck (the chuck represents a
discrete,
artificial form of hand for holding the work in place); a
method of
transferring measurements to the material to be worked on,
and finally the
cutting tool itself and its interaction with the material to
be
transformed. In the initial development of the lathe the
cutting tool had
to be brought in contact with the raw material manually and
the
measurements for how much metal to remove were also done
manually (with
calipers and later micrometers). But as more and more
expertise became
embedded in the lathe, the operator could simply set vernier
dials on the
machine and eventually even the act of cutting was automated
via a
screw-driven feed connected both to the cutting tool and the
rotating
chuck (it is here that we begin to see the emergence of
feedback systems
of some complexity, e.g. the lathe has to "know"
when to stop cutting).
The act of developing the lathe then is a two part process,
first, the job
is broken down into its discrete parts which are then
"re-united" via the
interaction of various forms of generalized feedback (as in
the above
example).
The end product of this process is the emergence of what I
refer to as a
"general tool," that is, a tool whose basic
principles embody not only the
specific skills of the craftsperson, but more importantly,
the "skills"
are embedded in the lathe in such a way as to
"mask" not only the craft
origins of the process in terms of the skills needed by the
operator to
use the machine, but more importantly, the tasks are
standardized via
specific elements incorporated into the operating system of
the lathe.
This is done by "pre-setting" the lathe as much as
possible for a single
task or series of tasks. In this way the operator need only
know, firstly,
how to load the lathe with the raw material, then how to
turn it on, and
finally, how start and stop the sequence of operations that
results in the
end product, the finished article.
The account above is an accurate if abbreviated description
of the nature
of the technical transformation brought about by the advent
of the
industrial system. That machine tools are now many orders of
magnitude
beyond the originals in complexity and versatility does not
alter the
fundamental concepts that they all utilize. Indeed, until
the advent of
the computer, basic machine tool design has not
fundamentally changed
since the 19th century, and even with the addition of
computer control,
such tools still use the same basic principles.
Microchip Meets Machine Tool
The process started by the industrial revolution has reached
a pinnacle in
the form of the computer, for the computer is essentially
the "end
product" of industrialism in the sense that it acts as
a unifier of
discrete, industrial processes in the same way as the lathe
did for craft
processes. At this point we could ask a hypothetical
question about the
nature of the "end product" of computer
development; what form would a
computer take, if it too, were to go through the same
process of
rationalization as the machine tool has? By this I mean is
there an
equivalent computer version of the "general tool"
for people with a
"generalized" education? The implications of such
developments are, in my
opinion, as revolutionary as the development of the machine
tool was.
The slogan "the computer for the rest of us" is
extremely misleading (and
probably has a lot to do with why Apple dropped it), but
buried in the
idea is a kernel of truth, for indeed if, and it's a big if,
some kind of
standard for using computers were to be adopted by all
computer makers,
then the promise in the slogan could have read, "The
Macintosh, universal
tool, the computer for all of us." There are heavy
ironies on many levels,
which are not only interesting to pursue simply as ideas,
but also
relevant to the direction society is, or could be taking.
The market economy as it is now constituted presents many
obstacles to the
adoption of a general tool such as I have described above. A
corporation
like IBM, of course, has the clout to try and force its
standard on
everyone else, but in fact it is more likely to be the State
in the form
of the IRS or some other large bureaucracy that decides what
the standard
should be (simply by virtue of sheer numbers bought and the
need for a
common protocol of communication).
In a sense, the Macintosh operating system is a form of
"State Socialism,"
in that its effective operation depends on absolute
adherence to what are
euphemistically known as "the Macintosh
guidelines." The user interacts
with the operating system via a command structure that is
the same
regardless of the application. While I have no fundamental
quarrel with
this approach, for it to work effectively everything must be
"in" there;
that is to say, every possible contingency must be planned
for.
This after all is what the Toolbox is all about (note the
description of
the sub-routines or "mini-programs" as Tools). It
parallels very closely
the kinds of standards developed in machine tools, for as
with the
industrial tool, the operating system effectively
"masks" the "real"
operation of the computer by interposing itself between the
user and the
Central Processing Unit. The operating system then is itself
the "general
tool" that I referred to earlier. This approach has
other drawbacks for it
means that all applications written for the machine must
conform to the
rules or "guidelines." Apple even suggests that
the application be sent to
them for "clearance." What this means is that they
check it to see that it
doesn't "collide" with some other application that
may be coresident with
it, or parts of the operating system itself (which in turn
may have
already been "harmonized" for some other
application already loaded into
the machine). This further suggests that one fundamental
error was made in
the design of the the operating system, namely that it is
not a true
multi-tasking machine, for a multi-tasking machine is inherently
designed
to accommodate different applications concurrently.
Even this modest scratching of the surface of the Macintosh
reveals the
incredible complexity of such a general tool, not so much
because it has
so many disparate functions, but because they can be
combined in a
never-ending array of permutations. It also illustrates just
how much
expertise and labor is actually embedded in the machine's
operating
system.
A Further Look at the "User Interface"
If one looks at the commands and functions built into the
Macintosh, we
see that the majority of them emulate basic communications
functions like
drawing, positioning and pointing at objects (the so-called
Quick-Draw and
associated routines), as well as font manipulation. In the
background, of
course, the operating system is active continuously,
monitoring the
keyboard, disk drive and so on.
The Macintosh then is a multi-purpose graphics-based
computer which has a
built in set of "tools" for manipulating the
Central Processing Unit (as
well as the auxiliary processors) which interacts with the
user through a
set of choices represented by words or images. The icons are
simply
generalized signs for objects or functions (the use of
language
independent images for universal communication is well known
to us through
for example, international traffic signs). For example, the "undo typing"
command in Macwrite doesn't know what typing it's undoing,
it just does
it, the command itself is a "generic" term, which
in turn acts on certain
"assumptions" made about the command.
But with all the talk of icons on the Macintosh, it is the
Word that has
become the real icon, in that by generalizing English words,
the operating
system has been "colloquialized," or opened up to
the speech of everyday
interaction. In other words, "any fool can use it"
And it is a fact that
the Macintosh really is easy to use (as well as being
extremely
frustrating at times), and anybody can master the basic
system in a very
short time.
The Dictatorship of the Machine
One of the chief objections to such machines as the
Macintosh is the fact
that it is essentially a "black box." By this I
mean that the inner
workings of the machine are "sealed off" from
external access by the user
interface. The "shell" erected around the
operating system (the menus and
commands), although extremely comprehensive and easy to use,
deny access
beyond a certain "depth." By contrast, machines
such as the Apple II allow
penetration by any user to the basic binary system of
operation that the
central processor uses. Not only that, a computer such as
the Apple II is
physically open to anyone, with direct access to the main
processor,
enabling anyone with sufficient knowledge to
"tinker" with the workings of
the machine itself.
By contrast, many people have raised serious objections to
the "black box"
approach used by machines such as the Macintosh, arguing
that by making
the machine into a closed system it not only reduces the
range of choices
open to the user, but perhaps more importantly it encourages
a particular
attitude towards machines in general by mystifying the
processes involved.
This in turn leads to a state of unquestioning acceptance of
the supremacy
of technology. This is, of course, a process which began
with the
industrial revolution.
A comparison between products of the first industrial
revolution and the
revolution we are in the middle of illustrates the
difference. The first
products of the machine age were essentially simplified
versions of the
craft original (simplified because the machines themselves
still reflected
on the one hand their craft origins, and on the other
because they were
still relatively crude machines their powers of
"resolution" were
limited). What this meant was that the products of the early
machines were
still accessible to craft worker, they could be repaired or
modified by
hand, but perhaps more important than that, the processes
embedded in the
products were comprehensible to the worker. Inevitably as
the techniques
used in production got more and more complex and the
sophistication of the
machines grew, so too the products became more and more
inaccessible to
the ordinary individual.
In this sense then, the Macintosh reflects the
general trend of industrial production to further alienate
the worker from
the processes s/he is involved in.
There are obviously a variety of forces at work that result
in this
development which reflect on the one hand, the nature of
productive
relations (increasing complexity), and on the other, the
drive to increase
profits (which in turn has an important effect on such
things as
complexity, repair versus replacement). It obviously
benefits the
manufacturer to replace rather than repair a product (the
tag, "no user
serviceable parts inside" is by now well known to us).
The issue is
however more complex and reflects a much larger problem,
that of the
relationship between consumer and producer, which in turn is
predicated on
the level of education.
Elsewhere in this essay I mentioned "general
education" as a reflection of
the generalizing effect of industrial production on the
labor process. The
specialization necessary for modern science-based production
methods is
predicated on the existence of a stratum of the work force
who possess
unique knowledge of the processes involved. This
technocratic "caste" is
indispensable to modern productive forces, but even this
highly trained
segment of the work force is under threat from developments
in the field
of socalled "expert systems and Artificial
Intelligence."
"Hoisted by Its Own Petard!"
Driven by the necessity of maximizing profits, yet hounded
by the inherent
contradictions of ever more efficient production processes,
capitalism has
sought to resolve the conflict by, on the one hand
eliminating human labor
as much as possible from the process of production, and on
the other, by
binding it as closely as possible to the organization and
nature of
production. This has been achieved through a series of scientific,
technical and political revolutions. But ever more efficient
production
eventually lowers profits-this is the irony of industrial
capitalism. Once
you have maximized the efficiency of production there is no
place else to
go! If wages have been held to their lowest, and you are
using the most
efficient machines (more efficient than any of your
competitors) you will
eventually find that production exceeds consumption.
Each round of technical advances has heightened the
contradiction, by
making production cheaper and cheaper, which means that in
order to make a
profit, you have to squeeze more out of the consumer, who is
also a
producer (or at least some of them). The time lag between
the introduction
of a new technology and its eventual absorption by society
grows ever
shorter. Hence
technical change is forced on us with greater frequency.
Eventually however, it must "bottom out." There is a finite limit to the
amount of production the world economy can absorb, at least
as it is
presently set up.
Revolutions in Production
Each revolution of production under capitalism has been
based on the
introduction of a new, key invention or process. Depending
on where in
history you want to start from (I like to "start"
from the Renaissance, or
about 500 years ago), the "progress" of the
development of machine
technology can be traced by the advent of each new
technology and its
effect on society. In the 19th century, first the canal,
then the railway.
In the 20th century, first the internal combustion engine,
followed by the
airplane, and finally computers, have in turn formed the
basis for a
revolution in production.
For example, the chronograph can be seen as a key invention,
which in turn
stimulated and/or created the right conditions for other,
connected kinds
of inventions and processes. But accurate timekeeping was
the result of
the necessity to bind together an empire, for without it
accurate
navigation and hence mapping was impossible. Greenwich Mean
Time is one
obvious "general tool" to emerge as a result of
that event, or "general
time"; a fixed standard whereby no matter where you
were in your empire,
you knew how quickly you could move your resources from one
location to
another. The "spin-off" from the chronograph was
amongst other things, an
increase in the accuracy of measuring tools. This was
prompted by the need
for precisely made cogs and other moving parts. This in turn
meant that
the tools needed to turn out such devices had to be more
accurate, which
in turn prompted more accurate devices for making tools
Homogenization of Knowledge
As with the invention of "general" time, which was
the culmination of a
long historical process, each wave of innovation has
eventually arrived at
the point whereby general principles and standards have been
extracted.
Standardized units of measurement (the decimal system,
electric voltages,
screw thread dimensions, etc.) are the end product of many
millennia of
observation and practice.
Taylorism, for example, does for the actual integration of
the production
process what standard units of measurement does for the
machine tool
itself. The invention of the telephone initiated the process
of the
standardization of communications protocols. Ultimately then,
it would
follow that the introduction of computers into production
and distribution
would eventually arrive at the same destination, that of
standardization
and the extraction of general principles of use. General
principles would
be laid down about, for example, the way computers relate to
production
processes. We already see such things in the field of
electronic
communications, but the process is of course, fragmented and
uneven in its
development and application.
The General Tool
What they all hold in common though, is that each process is
eventually so
thoroughly assimilated by society, as to become a part of
the "general
knowledge" of society (much in the same way as everyone
knowing how to
drive a car).
It is interesting to note that Apple has, so far
successfully, squashed
all attempts to imitate its user interface (the so-called
desktop,
pulldown menus, etc.), threatening to sue any company that
comes close to
imitating the "look and feel" of the Macintosh
environment. It is tempting
to speculate about what kind of long term view Apple have of
the
development of the computer/human environment (for good or
bad). It would
appear that Apple have recognized the necessity for a
"universal" means of
accessing the computer. If, in one form or another, a set,
standardized
way of accessing computers can be established that enables
the
"de-skilled" and "unskilled" to access
computers and the dead labor they
contain, the complex problem of maintaining society can be
handled without
resort to educating everyone to the level of the university.
But for this to happen, for a critical period of time, one
system must
dominate! This is obviously what Apple is banking on
happening. AT&T has
done it in telecommunications. IBM has already done it in
the "business"
environment, but that is the land of the Nabobs: we are
talking about the
domain of Burger King! As office automation accelerates, and
virtually all
forms of commercial interactions are
"standardized," the problem of
utilizing a deliberately undereducated work force to handle
extremely
complex tasks, becomes a "manageable" one. The
standardized interface of
the Macintosh lends itself well to dissolving the difference
between
"factory" and "office" work. The old,
artificial hierarchy of blue and
white collar work is on its way out, to be replaced by the
generic,
general service worker, who has enough skills to work a
slick automated
terminal like the Macintosh, and dispose of the output in
some way (i.e.,
post it, stuff it or shred it), but a person who has no
control over the
work being done! For proof of this we need look no further
than the cash
register of a typical fast food chain. The only numbers you
see are the
final bill! All the cashier need do is punch a button marked
"cheeseburger," or "coke," and the built
in processor handles all the
addition and taxes.
The Macintosh that I sit writing this on runs in a
similar way to the fast food cash register, in that in
order, for example,
to change the font that I am using, all I need do is move
the cursor to
the "button" marked font, and select one! The old
way would mean knowing a
set of commands that would load a different font into
memory, and then
only when the document was printed. They might be, "ESC
E-56, ESC-CTRL L,"
and further, they would have to be inserted in the text at
precisely the
right point and then turned off at the appropriate point by
another yet
another set of commands.
User Friendly?
If the technical/professional elite are to maintain the
system, they must
make it as simple as possible to operate. By embedding the
maximum number
of possible states inside the code of the machine, it is
possible to
account for most of the situations likely to be encountered.
In effect,
all you need is the ability to read and follow instructions.
As we saw
above, no knowledge of a complex command language is
necessary to make the
computer do different things, the computer itself already
contains all the
necessary linked sets of instructions. If it goes wrong, or
you do
something wrong, monitors will spot it and a supervisor will
be
despatched--no big deal. Each cog in the complex machine
holds no
indispensable power or leverage. Notice how the
"toolbox" that the
Macintosh contains, parallels the synthesis of general sets
of knowledge
that may be accessed and comprehended by all! What we are
seeing then is
an exact duplication of the first industrial revolution
where craft skills
were stolen and locked into the industrial machine, then perfected
to the
point whereby general principles could be extracted and
applied to ever
more sophisticated machines, each in turn, requiring less
and less skill
(and labor) to operate!
The languages that computers use reflect this process, for
the first
languages were specialized tools of mathematics and logic
(again
reflecting the "craft" origins of computers), but
arcane and abstruse,
understood only by the select "few." Further, the
very nature of the
specialized origins of computers has led to a mystification
of the
processes, leading to the common misapprehension that
computers are
complicated, "devilish" devices that only
"hackers" and "eggheads" can
comprehend. The Macintosh breaks with that tradition, at
least in one
sense. It is also, paradoxically, a logical extension of the
same process!
But it is the general nature of the principles embodied in
computers, that
makes them be, "all things to all people." It is
this apparently
contradictory nature of the computer that makes it so
difficult to deal
with. The computer is inherently a two-edged sword, unlike
the factory,
yet very much a part of it. Uncannily "human," it
is nevertheless seen as
the ultimate in "inhumanity."
Conclusion
The Macintosh is very much a creature of two worlds. On the
one hand it
represents the highest level of collective labor currently
possible. By
this I mean that only the most integrated form of collective
work could
have produced such a device, utilizing virtually every
discipline
available to us. The "toolbox" routines represent
the distillation of
literally thousands of years of collective experience.
On the other hand, the computer is also an archetypal
device, like the
assembly line, except that it is diffused throughout the
fabric of
society. It is the precursor of the
"general-general" tool, a tool which
will either enslave us or take an active part in our
liberation. For the
end product actually is the synthesis of the living,
collective labor
process that created it.
This is one of the reasons why the conflicts
raised by its existence are so intense. This is also
precisely the reason
why it makes such an interesting object of investigation.
The key
originators of the Macintosh interface, Alan Kay and R.
Buckminster
Fuller, had a very clear picture of what they wanted it do,
and how it
should do it. Called the Dynabook, it was to be a paperback
sized version
of the Macintosh, battery powered with a complete
"toolbox" contained
within it, all designed to be the literal extensions of the
literate
people who would use it. They saw the Dynabook as universal
tool, enabling
people to communicate with each other using the collective
skills embedded
in the ROM chips. Add to this the access afforded to
databases of
collective knowledge and you have not so much a technology
but a
philosophy of technology.
You might call such a vision "idealist"; on the
other hand the alternatives are far worse. For capital sees
such tools as
a means of extracting more and more surplus value from our
labor. The very
people who make the corporate decisions about the direction
society should
take are also the same people who would delegate the role of
starting
nuclear war to computers!
They care very little about the impact of
computers and automation on life. They would entomb all
living labor in
machines had they the power!
In very many ways, the computer, especially in its Macintosh
form, also
represents the very antithesis of capitalism, for in spite
of the fact
that it represents the forefront of capitalist innovation,
it also
represents the very highest level of socialized labor
currently possible.
Not only that, but in order to extract the maximum advantage
from such
technology, private ownership actually gets in the way;
unless, that is,
there is to be one computer company, one telecommunications
company, and
one manufacturing company! All this tells us is that
computers and
automation are an inevitable end product of monopoly
capitalism, which
would remove all competition from our, so-called "free
enterprise" system,
of which Apple Computer is so much a part. The universal
tool of which the
Macintosh is the precursor has the potential to open up
knowledge and
hence control to all people. That is why I can regard such a
tool as an
extension of the intellect, and someone else can be enslaved
by its
simplistic, collective "mind." More's the pity
that for most of us, such
potentially liberating tools will be used against us, making
them objects
of fear, and in the process imbuing them with almost
mystical abilities as
they apparently mimic aspects of human behavior. But like any window, the
Macintosh window can be a view from a prison cell or open on
to a new
world waiting to be explored.
(Extracted and ASCIIfied from Retrofuturism 13 PDF file,
<http://psrf.detritus.net/r/13/index.html>) --
http://userpage.fu-berlin.de/~cantsin/homepage/
http://www.complit.fu-berlin.de/institut/lehrpersonal/cramer.html
GnuPG/PGP public key ID 3200C7BA, finger
cantsin@mail.zedat.fu-berlin.de